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	<title>The Dishers &#187; playstation_3</title>
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		<title>Ratchet and Clank Future Tools Of Destruction.</title>
		<link>http://www.dishers.com/2007/11/06/ratchet-and-clank-future-tools-of-destruction</link>
		<comments>http://www.dishers.com/2007/11/06/ratchet-and-clank-future-tools-of-destruction#comments</comments>
		<pubDate>Tue, 06 Nov 2007 16:54:33 +0000</pubDate>
		<dc:creator>MAD</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Gadgets]]></category>
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		<category><![CDATA[playstation_3]]></category>
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		<category><![CDATA[ratchet_and_clank]]></category>
		<category><![CDATA[weapon_upgrades]]></category>

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		<description><![CDATA[Well it&#8217;s finally here. The reason to own a Playstation 3 The quest into this 5th installment started last night with the return of our &#8216;dead&#8217; PS3 from the Sony repair facilities. After approximately 4 hours of game play here&#8217;s my initial reaction. It&#8217;s friggin beautiful! By far the most visually appealing game I&#8217;ve played [...]]]></description>
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<p>Well it&#8217;s finally here.</p>
<p>The reason to own a Playstation 3</p>
<p>The quest into this 5th installment started last night with the return of our &#8216;dead&#8217; PS3 from the Sony repair facilities.</p>
<p>After approximately 4 hours of game play here&#8217;s my initial reaction.</p>
<p><strong>It&#8217;s friggin beautiful!</strong>  By far the most visually appealing game I&#8217;ve played for the PS3.</p>
<p><strong>Game play</strong></p>
<ul>
<li>Is as smooth as butta.  It&#8217;s a pleasure to play and is just simply visually stunning.</li>
<li>Even the parts that use the 6 axis for control, this is by far the best implementation of this technology.</li>
<li>It&#8217;s not hard.  Though no Ratchet and Clank game has been all that &#8216;hard&#8217;, this is somewhat too easy.  After 4 hours of play I died only a handful of times, most of those were from jumping off into the abyss by accident and not by the hand of any of the foe&#8217;s.</li>
<li>Some parts of the game, like piloting the ship and fighting the big bad Pirate ship on the way to a planet are down right dumb.  There isn&#8217;t any skill involved in this portion of play.  Just fly in random circles and shoot.  You won&#8217;t die, and if you do this long enough, you&#8217;ll eventually beat the pirate ship.
<ul>
<li>Note: in this day and age of video games, no games should be so easy a monkey could play it, and that&#8217;s not what I bought R&amp;C for.</li>
</ul>
</li>
<li>You start out with too much stuff.  In prior adventures you&#8217;d have to work a bit to find the good gadgets.  In Future Tools, you start out with too many.
<ul>
<li>Granted, if this installment was aware of prior quests, and you started out with them because of that, I&#8217;d be OK with it.  I don&#8217;t know yet if I&#8217;ll receive any super cool weapons or discounts because of these prior quests as in previous games.</li>
</ul>
</li>
</ul>
<p><strong>The Weapons</strong></p>
<p>This is what we buy R&amp;C for.  To blow stuff up in creative ways w/o any attempt at realism.  There&#8217;s no blood or gore, it&#8217;s just down right fun.</p>
<p>4 hours into it, and with a few weapon upgrades, I&#8217;m a little disappointed.  But perhaps I just haven&#8217;t unlocked the fun stuff yet.  I don&#8217;t have a Quack-O-Ray, or a Taunter, or anything fun (yet), nor certainly anything as devastating as the Flux Rifle.  But time will tell.</p>
<p>The whole game feels as though it was rushed by Insomniac.  The storyline/plot is same/same.  Game play is great, but it&#8217;s missing the &#8216;hook&#8217;.  The comedy and wit isn&#8217;t nearly as good as in the past.   It really feels like I&#8217;m playing a previous version that was simply mastered for high def.  It&#8217;s like watching the Newly mastered Jungle book from the Disney archives.  Same story only prettier.  Less exciting be case after four hours I haven&#8217;t been &#8216;wowed&#8217; yet by anything other than the artwork.</p>
<p>If Resistance was given a 9 out of 10 stars, then Future Tools will score an 11 just based upon the smooth game play and visuals.  It&#8217;s still entertaining, dot get me wrong, but it&#8217;s lacking something.  Something you just know Insomniac would give you.</p>
<p>I&#8217;ll report back when I&#8217;m finished and hopefully I won&#8217;t feel so torn.</p>
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